Warp Strength. Obviously this equation changes if you are using short range points which have a base scramble strength of 2. This thread is older than 90 days and … Currently the Skiff is no real option for solo mining in Low-Sec. So for example a frigate would have 0, coz its small and therefore easy to unstabilize the warp system. In order to successfully scramble a ship’s warp drive. Some ships have inherent higher warp strength as well. Make it even harder to actually fight people? Assuming sufficient capacitor and +1 warp strength, the time it takes a ship to enter warp is determined by what takes longer: aligning the ship or accelerating to 75% of the ship's current top speed. No amount of warp core stabs will help you there. While a single rifter, reportedly, will not be able to hold down a titan, Larrkin did mention the ability for a fleet of rifters to point and hold a titan down with the idea that titans might have "20-50" warp core strength. When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core. You use 3 factional warp disruptors (strength 6) on Can Yue Prototype (warp core strength 1) - it shows 5. Warp Core Strength and Scramble Strength Modifiers. The Warp Scrambler reduces the Warp Strength of a ship by 2. For example, it would take 8 capitals (mod of 4) with a Gotan’s Scram (3 strength) to point and hold another titan (core str of 92). When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core. Keep in mind that I’m not a math major and I only used equations and numbers that made the result look good to illustrate the suggestion/idea. Peirmont Industries. What I came up with is a simple linear equation that gives {x} core strength per {y} mass. Warp Scramblers have a base range of 7.5km, have a jamming strength of two and will also disable the microwarp drives of your target as long as the target is scrambled. ... - "Scramblers" have a range of 7.5 km and a strength of 2 - "Disruptors" have a range of 20 km and a strength of 1 0.8 . Warp core stabilizers EVE-Survival: CoreStronghold. However, you're likely to run into more than one person on a gate, and heavy interdictors have infinite warp disruption strength.-----Elhina Novae Sky's Edge: Posted - 2008.10.30 07:52:00 - Manage your account, billing and game services. I'm not convinced (fell free to persuade me otherwise though) that the concept really needs to be extended below the capital ships. Mobile Small/Medium/Large Warp Disruptors, a personal deployable structure: an Interdictor using an Interdiction Sphere Launcher with Warp Disrupt Probes: a Heavy Interdictor with a Warp Disruption Field Generator equipped and active. Warp core: Each ship, unless attributed, have a base warp core strength of 0. Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. Close. Countering a Warp Scrambler requires 2 WCS modules. So most of the small ship pvp stays the same in this regard. The domain eve-wiki.net may be for sale. A successful warp scrambling has the following effects on the scrambled ship: Attributes overview × Here data! 0.75 %: Armor: 175 ... A comprehensive database of EVE Online ships, with screenshots. will i get +4? It can only be found in C5 and C6 wormholes, where it spawns in site escalations. Also Scramblers come in 2 forms, Strength 2 (limited to 7.5k range) and Strength 1 (20k range). price (Jita) 7.163.743,60 ISK And if I fit 2 Warp c.s. EVE Workbench Changelog × EVE Workbench Release 1.6.0. Warp Disruptors will only disrupt the ships warp drive and have no effect on Micro Warp Drives or Micro Jump Drives. Each WCS adds one warp point to the ship. Warp core stabilizers work just like warp jammers, but backwards. This works on both, the position where the warp command is given, as well as the warp exit point. ... warp core stabilisers counter warp scramblers. For every point in Warp Strength, you can have one point of warp scramble on you and still successfully warp off. Interceptors as well as Strategic Cruisers fitted with the Interdiction Nullification Subsystem are immune to Warp Disruption Fields and will not be affected by them at all. When installed this unit attempts to compensate for fluctuations and disruptions of the ship's warp core. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects. EVE Forums » EVE Gameplay Center » Ships & Modules » Warp Core Stabilizers, a question. 0 / mbit/s. 0. Meaning that if a ship has one WCS fitted and no natural bonus to Warp Core strength, you will need 2 scrambling points to give it a negative amount of warp points and thus scramble it. The ship will no longer react to warp commands for as long as it remains scrambled. Warp Disruptors have a base range of 20km, jamming strength of one, and use more capacitor than warp scramblers. They're more for miners and haulers and such. EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. 1 warp core stab cancels 1 warp disruptor. In case of ending up in a bubble or scrambled by a heavy interdictor, there are no direct counters, however, due to bubbles having limited range, a speedy ship configuration is an indirect counter. Finally the Arithmos type has no overshield or doomsday, but has a very strong tank, neuts with an impressive 6GJ/s and is warp core stabilized with 5 points. I don't quite understand the different tier warp core stabilizers. One of these new cosmetic cruiser skins will be rel The combined strength of the scramblers/disruptors must surpass the ship’s warp core. Does that mean that it has to be turned on for -1 or does it do -2 when turned on and already has -1 when its off. 2? Topic is locked indefinitely. Currently these rigs go for about 150.000 ISK each. Please adjust your bookmarks to https://forums.eveonline.com. New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. Normal (non-officer) 20km+ warp disruptors have a power of 1 point; warp scramblers, the ones that can also shut down MWDs, have a power of 2-3 points. Warp Core Stabilizer II: 2: 1.385.999,30: Rig slots; Medium Low Friction Nozzle Joints II: 2: 17.100.971,48: Medium Core Defense Field Extender II: 1: 25.668.795,90: EFT Fitting × Copy to Clipboard Close. Warp Scramble Strength-1.0-1.00: Meta Level: 6.0 Level 6.00 : Capacity: 0.0 MTQ 0.00 m 3: Mass: 0.0 KGM 0.00 : Volume: 5.0 MTQ 5.00 m 3: Scan Resolution Bonus: 0.56 Modifier Percent 0.56 : metaGroupID: 3.0 3.00: radius: 1.0 1.00: Description. Some ships have inherent higher warp strength as well. By using our Services or clicking I agree, you agree to our use of cookies. (this might also be the reason why they still cost half of a Mac/Hulk while the two equaled out in costs since Incursion). Here is the link to the Google Sheet. A Warp Core Stabilizer adds one point to your warp strength. A successful warp scrambling has the following effects on the scrambled ship: Warp Disruption Fields (often called "Bubbles" due to their looks) are areas of warp disruption, which prevents the warping of almost all ships inside the range of the disruption field. Every ship in Eve has a set amount of warp core strength points (usually zero though some specialized ships have two points) and when this number is made negative (by applying warp disruptors which cause -1 point or warp scramblers that apply -2 points) the ship is unable to warp. hitpoints EM resistance explosive resistance kinetic resistance thermal resistance uniformity * Shield: 225 : 1 . All ships in EVE have +1 Warp Strength by default. So a Venture, for example, would get 3, requiring a T2 cruiser or BC to solo long-point one. However, Heavy Interdictors may use a Focused Warp Disruption Script or Focused Warp Scrambling Script in their Warp Disruption Field Generator to turn it into a targeted Warp Disruptor/Scrambler with infinite Warp Disruption strength instead. This single warp disruption point is enough to prevent most ships from entering warp. I don't quite understand the different tier warp core stabilizers. We are proud with the immediate release of EVE Workbench 1.6.0 which brings you new features and bug fixes. Nobody uses warp scramblers (+2 strength) because they have such limited range, but that will change after the patch. The function I came up with (you can see it on the google sheet) resulted in frigates and destroyers having the standard modifier of 1, so nothing changes there. Cookies help us deliver our Services. Focus on this point when you are in null/wh/low (Even works in Hi-Sec). Likes received: 19 #1 - 2012-08-22 08:07:28 UTC I recall reading long ago about wc stabs, and I remember reading something that someone said about how … All Discussions ... Each "stab" gives you an extra point of warp strength. Department of Defence. 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